D&D 4E - Tyrannosaurus Rex in 4e?
Dinosaur, Tyrannosaurus rex
Level 18
Elite Brute
Huge natural beast (reptile)
XP 4,000
HP 424
Bloodied 212
Initiative +12
AC 30
Fortitude 32
Reflex 29
Will 29
Perception +17; low-light vision
Speed 8
Saving Throws +2
Action Points 1
Traits
Jaw Carry: A tyrannosaur can move at normal speed while carrying a creature in its mouth that is Large or smaller.
Standard Actions
(mb) Bite * At-Will. Atk: Melee 2; +23 vs AC. Hit: 3d8+19 damage, or 4d8+26 against a prone target. The dinosaur then grabs the target if it Large or smaller and the dinosaur has no other creatures grabbed (escape DC 23).
(mb) Kick * At-Will. Atk: Melee 2; +21 vs Reflex. Hit: 3d8+19 damage, and the target falls prone. The dinosaur then grabs the target if it is Large or smaller an dthe dinosaur has no other creatures grabbed (escape DC 23). While grabbed, the target can't stand up. The dinosaur can only grab one target this way at a time.
Primal Mauling * At-Will. Requirement: The dinosaur has no creatures grabbed. Effect: The dinosaur moves up to its speed, then uses bite and kick.
Rend and Tear * At-Will. Requirement: The dinosaur has grabbed a creature in its mouth. Effect: The dinosaur uses bite and kick.
Triggered Actions
Bloodied Tail Sweep * Encounter. Trigger: The dinosaur is first bloodied. Effect (Free Action): Tail sweep recharges, and the dinosaur uses it.
Tail Sweep * Recharge 4. Trigger: The dinosaur is damaged by a melee attack. Atk (Immediate Reaction): Close burst 2 (enemies in the burst, including the triggering creature); +21 vs Fort. Hit: 2d8+9 damage, and the dinosaur pushes the target 2 squares and knocks it prone.
Skills Athletics +21, Endurance +19
Str 27
Dex 16
Wis 17
Con 22
Int 2
Cha 14
Alignment unaligned
Languages ---
Tactics Tyrannosaurs frequently ate carrion (often stealing fresh kills from weaker dinosaurs), but are willing to hunt fresh prey when they're hungry. Tyrannosaurs rarely have an interest in eating Medium-size creatures and may even ignore them. The dinosaur uses primal mauling to start combat, then rend and tear at every following opportunity. It uses tail sweep to keep pesky scavengers away from its prey. If it's faster than other creatures, it may simply grab a choice snack in its mouth and then leave the scene. Eventually the annoying scavengers will get tired and give up.
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